Gamification with social and moral values: A motivate cross sectional proposition in physical education

Authors

DOI:

https://doi.org/10.47197/retos.v43i0.85691

Keywords:

values, attitudes, gamification, physical education

Abstract

After observing the frequency of the social and moral values ​​and their appearance, generally conflictive, in different media and legislative context. Development of personal and social and moral values ​​is established as the cornerstone of the balance in a developed society. Development of social and moral values in our students is unknown and their measurement unclear. There is a bunch of research and methodological proposals in the work of attitudes and social and moral values ​​in classrooms. However, the challenge remains that the student can internalize social and moral values, make them his own, and not only learn their meaning. From a university teaching experience with second-year students of Physical Activity and Sports Sciences Degree, there are deficiencies in this subject in the majority of students who capture these tools and attitudes only for a “relative meritocracy” or waiting for something in return. Consequently, some work tools are proposed for physical education, playful, through a gamified methodology, and close to the reality of the students, which makes these contents a vital experience.

Published

2022-01-06

How to Cite

Acebes Sánchez, J., & Bernal, I. R. (2022). Gamification with social and moral values: A motivate cross sectional proposition in physical education. Retos, 43, 336–341. https://doi.org/10.47197/retos.v43i0.85691

Issue

Section

Didactic experiences developed and investigated with empirical work