The role of digital tools in developing the digital competence of Physical Education teachers: a case study of a platform

Authors

DOI:

https://doi.org/10.47197/retos.v67.110921

Keywords:

Platform, Digital Competences, Physical Education

Abstract

Introduction: The current era of technology requires every teacher to be able to develop their digital competence through various uses of platforms, for example the birth of PMM in Indonesia where PMM is present with the aim of helping teachers prepare and develop digital competence which will later contribute to the development of teaching, especially Physical Education.

Objective: This study investigates the contribution of the Merdeka Mengajar (PMM) platform in developing digital readiness among physical education teachers.

Methodology: Descriptive survey where this study involved 155 teachers in West Java Province, The data collection technique used was in the form of a questionnaire containing 18 questions regarding the contribution of the use of PMM to the development of digital readiness of Physical Education teachers while the data was analyzed using descriptive statistics and presented as percentages and frequencies.

Research Results: The research findings revealed that around 95% of teachers said they understood the PMM application effectively and this data shows that teachers' digital readiness and competence play a significant role in the high adoption of the PMM platform. This is evidenced by the high perception rating, ability to access and integrate technology, and positive attitudes and the significant relationship between the use of PMM in the development of digital competence of Physical Education teachers.

Discussion: Based on the findings of the research that has been conducted, the majority of teachers are optimistic about the use of digital technology, in this case the PMM application, as one of the media that can help them develop their digital competencies, especially in developing the learning that is carried out.

References

Adnan, M. (2020). Online learning amid the COVID-19 pandemic: Students perspectives. Journal of Pedagogical Sociology and Psychology, 1(2), 45–51. https://doi.org/10.33902/jpsp.2020261309

Almahasees, Z., Mohsen, K., & Amin, M. O. (2021). Faculty’s and Students’ Perceptions of Online Learning During COVID-19. Frontiers in Education.

Aprianto, E., Purwati, O., & Anam, S. (2020). Multimedia-Assisted Learning in a Flipped Classroom: A Case Study of Autonomous Learning on EFL University Students. International Journal of Emerging Technologies in Learning, 15(24), 114–127. https://doi.org/10.3991/ijet.v15i24.14017

Arnes, A., Muspardi, M., & Yusmanila, Y. (2023). Analisis Pemanfaatan Platform Merdeka Mengajar Oleh Guru PPKn untuk Akselerasi Implementasi Kurikulum Merdeka. Edukatif : Jurnal Ilmu Pendidikan, 5(1), 60–70. https://doi.org/10.31004/edukatif.v5i1.4647

Banat, A. (2020). KEMANDIRIAN BELAJAR MAHASISWA PENJAS MENGGUNAKAN MEDIA GOOGLE CLASSROOM MELALUI HYBRID LEARNING PADA PEMBELAJARAN PROFESI PENDIDIKAN DI MASA PANDEMI COVID-19. In Jurnal Teknologi Pendidikan (Vol. 13, Issue 2).

BBPMP JABAR. (2024). Dasboard Pengunaan Platform Merdeka Mengajar (PMM) Jabar.

Chen, X., Chang-Richards, A., Ling, F. Y. Y., Yiu, K. T. W., Pelosi, A., & Yang, N. (2024). Effects of digital readiness on digital competence of AEC companies: a dual-stage PLS-SEM-ANN analysis. Building Research & Information, 1–18. https://doi.org/10.1080/09613218.2024.2343825

Darmawan, Rahmad & Putera, G. (2012). Jadi Juara dengan Sepakbola Possesion.Jakarta: KickOff Media. Kick Off Media.

Darnita, Y., Wibowo, S. H., & Toyib, R. (2022). Sosialisasi Platform Teknologi Informasi Sekolah Menengah Kejuruan Pusat Keunggulan di SMK Negeri 10 Bengkulu Utara. Prima Abdika, 2(1), 96–106.

Dewa, O., Made, A., Priantini1, M. O., Suarni2, N. K., Ketut, I., & Adnyana3, S. (n.d.). ANALISIS KURIKULUM MERDEKA DAN PLATFORM MERDEKA BELAJAR UNTUK MEWUJUDKAN PENDIDIKAN YANG BERKUALITAS. http://ojs.uhnsugriwa.ac.id/index.php/JPM

Direktorat Sekolah Dasar. (2020). Platform Merdeka Mengajar. Kementerian Pendidikan Kebudayaan Riset Dan Teknologi Republik Indonesia.

Febrianto, G., Astuti, I., & Enawat, E. (2023). STUDI DESKRIPTIF KEAKTIFAN BELAJAR SISWA MENGGUNAKAN MEDIA PEMBELAJARAN VIDEO TUTORIAL DALAM PENDIDIKAN JASMANI DI SMA. In Jurnal Teknologi Pendidikan (Vol. 16, Issue 2).

Fernández-Batanero, J. M., Montenegro-Rueda, M., Fernández-Cerero, J., & García-Martínez, I. (2022). Digital competences for teacher professional development. Systematic review. European Journal of Teacher Education, 45(4), 513–531. https://doi.org/10.1080/02619768.2020.1827389

Händel, M., Stephan, M., Gläser-Zikuda, M., Kopp, B., Bedenlier, S., & Ziegler, A. (2020). Digital readiness and its effects on higher education students’ socio-emotional perceptions in the context of the COVID-19 pandemic. Journal of Research on Technology in Education, 54(2), 267–280. https://doi.org/10.1080/15391523.2020.1846147

Hasmawaty, Muliati, & Bachtiar, M. Y. (2023). Optimalisasi Aplikasi Platform Merdeka Mengajar (MM) Melalui Komunitas Belajar Gugus PAUD. Madaniya, 4(2), 574–581.

He, Q., Chen, H., & Mo, X. (2024). Practical application of interactive AI technology based on visual analysis in professional system of physical education in universities. Heliyon, 10(3). https://doi.org/10.1016/j.heliyon.2024.e24627

Helmina, H., Fussalam, Y., Silvia, R., & . . . (2022). Analisis Kesiapan Dan Keberlanjutan Program Merdeka Belajar Kampus Merdeka (Studi Kasus Universitas Muhammadiyah Jambi). Jurnal Muara.

Heng, K. (2021). Online learning during COVID-19: Key challenges and suggestions to enhance effectiveness. Cambodian Education Research Journal, 1(1), 1–20.

Işıkgöz, M. E. (2024). Traditional Classroom Management to Virtual Classroom Management: A Study on Physical Education Teachers’ Competencies. Sage Open, 14(4). https://doi.org/10.1177/21582440241305211

Johan, T., Yuswanto, A., Ernawati, N., & Solikhah, F. K. (2024). Cómo influye la digitalización en el aprendizaje transformador en el deporte y la enfermería? : Revisión sistemática. Retos, 63, 326–337. https://doi.org/10.47197/retos.v63.107

Juditya, S. (2020). Pembelajaran Penjas di Era Covid-19.

Juditya, S., Suherman, A., Rusdiana, A., Nur, L., Agustan, B., & Zakaria, D. A. (2020). Digital teaching material “pojok”: One of the technology based media in physical education learning. International Journal of Psychosocial Rehabilitation, 24(10), 1774–1784. https://doi.org/10.37200/IJPR/V24I10/PR300204

Kallas, K., & Pedaste, M. (2022). How to Improve the Digital Competence for E-Learning? Applied Sciences (Switzerland), 12(13). https://doi.org/10.3390/app12136582

Koehler, M. J., Mishra, P., Kereluik, K., Shin, T. S., & Graham, C. R. (2014). The technological pedagogical content knowledge framework. In Handbook of Research on Educational Communications and Technology: Fourth Edition (pp. 101–111). Springer New York. https://doi.org/10.1007/978-1-4614-3185-5_9

Ladrón-de-Guevara Moreno, L., Cabero-Almenara, J., & Almagro Torres, B. (2019). El conocimiento tecnológico, pedagógico y disciplinar del profesorado universitario de Educación Física (Technological, pedagogical and content knowledge in faculty professors of Physical Education). Retos, 36, 362–369. https://doi.org/10.47197/retos.v36i36.68898

Lin, Y.-N., Hsia, L.-H., & Hwang, G.-J. (2022). Fostering motor skills in physical education: A mobile technology-supported ICRA flipped learning model. Computers & Education, 177, 104380. https://doi.org/10.1016/j.compedu.2021.104380

Lindín, C., Engel, A., Gràcia, M., Rivera-Vargas, P., & Rubio, M. J. (2023). Literature Review on Emerging Educational Practices Mediated by Digital Technologies in Higher Education, Based on Academic Papers. In SAGE Open (Vol. 13, Issue 4). SAGE Publications Inc. https://doi.org/10.1177/21582440231204677

Liu, Y., Sathishkumar, V., & Manickam, A. (2022). Augmented reality technology based on school physical education training. Computers and Electrical Engineering, 99, 107807. https://doi.org/10.1016/j.compeleceng.2022.107807

Made, M. A. W., Suwiwa, I. G., Bayu, W. I., & Estrella, E. O. (2023). ICT TPACK-Oriented of Floor Gymnastics Learning Media for Elementary School Students. Journal of Education Technology, 7(1), 34–44. https://doi.org/10.23887/jet.v7i1.57076

Muhammad Yusran Yusuf Mubar, Arnidah, Nurhikmah Hasyim, & Abdul Hakim. (2024). Feasibility of volleyball technics video in physical education for senior high school. Jurnal Inovasi Teknologi Pendidikan, 11(1), 1–11.

Prabowo, D. A., Fathoni, M. Y., Toyib, R., & Sunardi, D. (2021). Sosialisasi Aplikasi Merdeka Mengajar dan Pengisian Konten Pembelajaran pada SMKN 3 Seluma Untuk Mendukung Program SMK-PK Tahun 2021. JPMTT (Jurnal Pengabdian Masyarakat Teknologi Terbarukan), 1(2), 55–60. https://jurnal.ikhafi.or.id/index.php/jpmtt/article/view/410

Puspita Sari, K., Mujahidin, M., Al Muhammad Cepu, I., & Al Muhammad Cepu, S. (2023). ANALISIS PEMANFAATAN PLATFORM MERDEKA MENGAJAR UNTUK PENINGKATAN KOMPETENSI GURU DI SEKOLAH MENENGAH ATAS AL MUHAMMAD CEPU. https://www.ejournal.smaamc.sch.id/index.php/belajar

Putra, B. S., Soepriyanto, Y., & Susilaningsih. (2022). NOVEL CHAT SEBAGAI INOVASI MEDIA PEMBELAJARAN SOSIOLOGI MATERI BENTUK INTERAKSI SOSIAL. JKTP: Jurnal Kajian Teknologi Pendidikan, 5(1), 42–51. https://doi.org/10.17977/um038v5i12022p042

Resing, W. C. M. , V. B. , & E. J. G. (2020). Children’s solving of ‘Tower of Hanoi’ tasks: Dynamic testing with the help of a robot. Educational Psychology, 40(9), 1136–1163.

Rosenberg, J. M., & Koehler, M. J. (2015). Context and technological pedagogical content knowledge (TPACK): A systematic review. Journal of Research on Technology in Education, 47(3), 186–210. https://doi.org/10.1080/15391523.2015.1052663

Sherly, Dharma, E., & Sihombing, H. B. (2021). Merdeka Belajar: Kajian Literatur. Konferensi Nasional Pendidikan I.

Silvi Lisvian Sari, A., Pramesti, C., Suliana, R. R., & kunci, K. (2022). SOSIALISASI PLATFORM MERDEKA MENGAJAR SEBAGAI WADAH BELAJAR DAN BERKREASI GURU Informasi Artikel Abstrak (Vol. 6, Issue 01). http://jurnal.unipasby.ac.id/index.php/penamas

Siska, J., Dewi, C., Selviani, D., & Fitria, Y. (2022). Pemguatan Implementasi Kurikulum Merdeka Bagi Sekolah di Bengkulu Utara. Jurnal Pengabdian Kepada Masyarakat, 1(4), 497–501.

Song, X. L., & Cheong, J. P. G. (2024). An Examination of Chinese Physical Education Teachers’ Teaching Efficacy and Technology Self-Efficacy at the Time of the COVID-19 Pandemic. SAGE Open, 14(2). https://doi.org/10.1177/21582440241241933

Supriyani Siregar, E., & Sari, I. P. (2023). Development of Audio-Visual Media on the Physical Motor Development of Students in Big Kindergarten. JTP-Jurnal Teknologi Pendidikan, 25(3), 363–370. https://doi.org/10.21009/JTP2001.6

Surani, D., Asnawati, A. N., & Kusuma, A. W. (2022). Sosialisasi Aplikasi Merdeka Mengajar dan Pengenalan Platform SIMBA dalam Meningkatkan Pemahaman Media Pembelajaran Kepada Tenaga Pendidik di SMPN 10 Cilegon. Jurnal Pengabdian Dan Edukasi Sekolah, 2(2), 164–171.

Surani, D., Asnawati, A. N., & Kusuma, A. W. (2022). Sosialisasi Aplikasi Merdeka Mengajar Dan Pengenalan Platform Simba Dalam Meningkatkan Pemahaman Media Pembelajaran Kepada Tenaga Pendidik Di Smpn 10 Cilegon. Jubaedah : Jurnal Pengabdian Dan Edukasi Sekolah (Indonesian Journal of Community Services and School Education), 2(2), 164–171. https://doi.org/10.46306/jub.v2i2.77

Swamynathan, S. ., Salini, B. ., Udaichi, K. ., Yoga Lakshmi , P. ., Kalmykova, Y., Lobo, J. ., & Setiawan, E. . (2025). The role of football video games in boosting cognitive abilities critical to football performance. Retos, 62, 802–806. https://doi.org/10.47197/retos.v62.109761

Usfinit, I. F., & Kuswandi, D. (2024). Development of augmented reality feature modules on the introduction of historical monuments in Timor Leste. 11(1), 11–22.

Voogt, J., Fisser, P., Pareja Roblin, N., Tondeur, J., & van Braak, J. (2013). Technological pedagogical content knowledge – a review of the literature. Journal of Computer Assisted Learning, 29(2), 109–121. https://doi.org/10.1111/j.1365-2729.2012.00487.x

Wasi, Z., & Siregar, N. M. (n.d.). PENGARUH PERMAINAN HADANG DAN PERMAINAN TAP JONGKOK TERHADAP KETERAMPILAN GERAK. 101–106.

Yamin, M., & Syahrir, S. (2020). Pembangunan pendidikan merdeka belajar (telaah metode pembelajaran). Jurnal Ilmiah Mandala Education.

Yulianto, M. F., Degeng, I. N. S., Duananda, M., & Degeng, K. (2024). Web-based teaching media innovation to improve understanding of science learning. 11(1), 33–43.

Zulkifli, A. F., & Danis, A. (2022). Technology in physical education: Using movement analysis application to improve feedback on sports skills among undergraduate physical education students. Social Sciences and Humanities Open, 6(1). https://doi.org/10.1016/j.ssaho.2022.100350

Downloads

Published

28-05-2025

Issue

Section

Original Research Article

How to Cite

Juditya, S., Pratiwi, F., & Zakaria, D. A. (2025). The role of digital tools in developing the digital competence of Physical Education teachers: a case study of a platform. Retos, 67, 876-887. https://doi.org/10.47197/retos.v67.110921